ARC Station 2.0

This is the final version of a project I undertook in the spring of 2017. This was done within the span of roughly 3-4 weeks using Maya, Substance, Photoshop, and more. The Props are rendered in Iray, and the environment is in Unreal Engine 4.

Patrick ferguson shot01
Patrick ferguson shot02
Patrick ferguson shot03
Patrick ferguson shot04
Patrick ferguson shot05
Patrick ferguson shot06
Patrick ferguson shotrailing
Patrick ferguson shotconsole
Patrick ferguson shotdoor
Patrick ferguson shotfloor
Patrick ferguson shotpillar
Patrick ferguson shotwire01
Patrick ferguson shotwire02
Patrick ferguson shotwire03
Patrick ferguson shotwire04
Patrick ferguson shotzoo